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Simulation run on this device. Scenario values are not sent anywhere — the engine is fully local.

agents game · pro

Agent Control Room

Supervise fleets: spot loops, cap runaways, and requeue work.

Six agents live — which one is burning the budget?

Engine 1.0.0 · game
1
Runs
4
Need a kill
2
Total spend
$10.90
Kill-first
scraper
Kill-first priority
RunStepsToolsCostVerdict
scraper5550$8.10over budget
research-bot4231$2.40over budget
indexer123$0.30healthy
summarizer62$0.10healthy

Rank by blast radius (loop × spend), not raw step count — one runaway run costs more than several stuck ones.

Method

  • Reads one line per run (steps, tool calls, cost, last action) and classifies each as over-budget, looping, stuck, or healthy.
  • Kill-first ordering is by blast radius (loop × spend), not step count.