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Simulation run on this device. Scenario values are not sent anywhere — the engine is fully local.

agents game · free

Agent Loop Escape Room

Debug runaway agent loops shaped by bad fallbacks and missing stop words.

The loop keeps calling the same tool — can you break it?

Engine 1.0.0 · game
12
5
%
060
0

0 = missing, 1 = present.

P(escape)
36%
Loop risk
64%
Budget burn (toy)
17.9step·cost units
Stop gate
MISSING

No stop condition — the agent will re-call the same tool after soft failures. Add an exit.

12 steps · 5 tools · fail 15%
stop condition absent — classic runaway

Method

  • Escape probability from max steps, tool count, fail rate, and whether a stop condition exists — loop risk rises without an exit.
  • Numbers are teaching approximations, not production capacity guarantees.